I just felt like I needed to point something out for those who can't tell (which is probably everyone), that this thing off the side of the pencil rack are candy canes...
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Wednesday, December 17, 2014
Monday, December 15, 2014
Tuesday, December 9, 2014
Thursday, December 4, 2014
Tuesday, December 2, 2014
Game Maker Studio Tutorials
This is not only for anyone who's interested in using Game Maker to make video games, but also my own use. X3
Basics
Platformer Basics
Platformer Enemies
Animations
Pause Screen
Menus
More might be added at a later time.
Basics
Platformer Basics
Platformer Enemies
Animations
Pause Screen
Menus
More might be added at a later time.
Monday, November 24, 2014
Cinematography Links
Tuesday, November 18, 2014
Wednesday, November 12, 2014
Learning Premiere Pro CC
Within Premiere Pro CC, you are able to import various kinds of audio and/or video files and formulate one coherent film after editing and the such. To make the process of editing easier, Premier has a plethora of shortcut keys that would be well worth learning. Just a few examples are:
- spacebar = play/pause the video
- + = zoom into the timeline
- Ctrl when moving a clip and/or audio in = moves it in between the two clips already in the sequence
- the left or right key when in the sequence = skips to the next keyframe in that direction
- and many others that would make up a really long list
Overall, Premiere Pro CC is a very interesting program, providing everything you would need to make an amazing film, so long as you learn to master it.
Friday, November 7, 2014
Friday, October 31, 2014
Friday, October 17, 2014
Thursday, October 16, 2014
Friday, October 10, 2014
Monday, October 6, 2014
Hypershade Paragraph
From the Intro to Hypershade video by Brendan Gallagher on YouTube, I've learned that, by using Hypershade, one could make the illusion that an object is textured, even if the object is something as simple as a sphere or plane. This helps the systems with the object stress less over the amount of polygons and can formulate the scene much quicker for viewer/player to enjoy. One could change the color, pattern, and texture by applying the proper materials; even controlling where the color, pattern, and/or texture goes onto the object.
Plus texturing adds more value to the video/game if done right.
Plus texturing adds more value to the video/game if done right.
Thursday, October 2, 2014
Friday, September 26, 2014
Tuesday, September 23, 2014
Thursday, September 18, 2014
Wednesday, September 17, 2014
Tuesday, September 16, 2014
Monday, September 15, 2014
Friday, September 12, 2014
Tuesday, September 9, 2014
Monday, September 8, 2014
Friday, September 5, 2014
Friday, August 29, 2014
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